
Publication details
Publisher: Springer
Place: Berlin
Year: 2011
Pages: 153-175
Series: Springer Series in Immersive Environments
ISBN (Hardback): 9780857293602
Full citation:
, ""Is that your boyfriend?"", in: Reinventing ourselves, Berlin, Springer, 2011


"Is that your boyfriend?"
an experiential and theoretical approach to understanding gender-bending in virtual worlds
pp. 153-175
in: Anna Peachey, Mark Childs (eds), Reinventing ourselves, Berlin, Springer, 2011Abstract
This chapter aims to provide analyses of real-life player interactions in multiplayer online games/virtual worlds, using traditional theories of identity from sociological and psychological perspectives. The chapter focuses on actual player experiences and social interactions in several online environments. Central to these player experiences are the related theoretical and psychological concepts of gendered selves, status and power differentials and the relationship between online and real-life identities.Several short narratives are presented throughout this chapter, based on the actual personal and professional experiences of one of the authors, an early user of online games and virtual environments.These narratives are used to discuss related theoretical perspectives on identity construction and management and highlight key psychological concepts relating to the presentation of self, including how the offline self impacts on the online self/selves and vice versa, and gendered interactions, deception and ethics in virtual worlds.
Publication details
Publisher: Springer
Place: Berlin
Year: 2011
Pages: 153-175
Series: Springer Series in Immersive Environments
ISBN (Hardback): 9780857293602
Full citation:
, ""Is that your boyfriend?"", in: Reinventing ourselves, Berlin, Springer, 2011