
Publication details
Publisher: Springer
Place: Berlin
Year: 2011
Pages: 235-251
Series: Springer Series in Immersive Environments
ISBN (Hardback): 9780857293602
Full citation:
, "Comparing avatar and video representations", in: Reinventing ourselves, Berlin, Springer, 2011


Comparing avatar and video representations
pp. 235-251
in: Anna Peachey, Mark Childs (eds), Reinventing ourselves, Berlin, Springer, 2011Abstract
The key to collaboration and enjoyment in virtual worlds is interpersonal interaction, which in turn depends to a large extent on bodily representations of users – or their avatar appearance. Videoconferencing is also becoming more popular, and people also increasingly represent themselves online via photographs on social networking sites. Thus we confront a world in which avatar and photo-realistic (video) identities present a fundamental choice for users in mediated interactions. What difference does it make whether a person is represented by an avatar – as against a video-realistic presentation – of themselves? And what are the implications for how people interact with each other in spaces for collaboration, learning, socialising and play? This chapter examines the range of avatar representations and representations in video-mediated communication and discusses the various findings related to both. It also draws out the implications of video-realistic versus computer-generated user representations for the future of mediated interaction.
Publication details
Publisher: Springer
Place: Berlin
Year: 2011
Pages: 235-251
Series: Springer Series in Immersive Environments
ISBN (Hardback): 9780857293602
Full citation:
, "Comparing avatar and video representations", in: Reinventing ourselves, Berlin, Springer, 2011