Lecture Notes in Computer Science
Personalizing interaction focused on a user's interactive experience and potential
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,
Place brand-building
urban empathy as an evaluation method
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,
Research and intervention to improve institutional structures for adult aac users
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,
Running on the Gatherun cloud platform
using self-determination theory to increase motivation to participate in sporting events
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,
Structure vs. ergonomics in contemporary hotel design
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,
Technology for inclusion and participation
technology based accessibility (TBA)
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,
The falsified self
complexities in personal data collection
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,
The role of architecture and ergonomics on shaping the domestic kitchen
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,
The unconventional tribune profiles in architectural designing of stadiums
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,

Universal access in human-computer interaction. methods, techniques, and best practices
10th international conference, UAHCI 2016, held as part of HCI international 2016, Toronto, ON, Canada, july 17-22, 2016
2016
Margherita Antona, Constantine Stephanidis (eds)
Berlin, Springer
Usability, accessibility and gameplay heuristics to evaluate audiogames for users who are blind
2016
in: Universal access in human-computer interaction. methods, techniques, and best practices, Berlin,