ISSN
2210-5433 (Paperback)
2210-5441 (eBook)
Philosophy & Technology
Continuities and discontinuities between humans, intelligent machines, and other entities
2014
Philosophy & Technology 27 (1)
Facing computing as technique
towards a history and philosophy of computing
2014
Philosophy & Technology 27 (3)
Fiction puzzle
storiable challenge in pragmatist videogame aesthetics
2014
Philosophy & Technology 27 (2)
Generic structures, generic experiences
a cognitive experientialist approach to video game analysis
2014
Philosophy & Technology 27 (2)
Introduction to the special issue on machine morality
the machine as moral agent and patient
2014
Philosophy & Technology 27 (1)
Introduction to the special issue on the philosophy of computer games
2014
Philosophy & Technology 27 (2)

Machine morality
the machine as moral agent and patient
2014
David J. Gunkel, Joanna J. Bryson (eds)
Philosophy & Technology 27 (1)